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Old Mar 08, 2007, 03:49 PM // 15:49   #1
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Default petition to remove kill count from HA

Kill count is a stupid mechanic that shouldnt have been implemented in the first place. It promotes spike and AoE and makes pressure less effective. Also it doesnt neccesarily indicate who played better and many teams just leech off another team's work. What if one team killed a target only because the other team was shutting down that team's monks? There are many other examples of how this doesn't work very well. Anet denies kill stealing but I've seen several very suspicious cases where my team did a lot of dmg to a target and another team got the killing blow and they got the point.

Theres very little variety, every single team is running the same crap. The only classes being used at all are sins for their Shadow Prison crap (which was NOT nerfed hard enough, increase recharge to 30 kthx) eles for their AoE, and of course monks. And necs and rits of course for their overpowered spike skills? (Anet if you have no clue how to buff skills then dont do it at all_

In 3-team matches like this gank is inevitable. In broken tower it basically just comes to who can kill the noobiest team faster.

Anyway there are lots more problems with kill count. Take it out of BT and courtyard and put in holding.(make one old style and one new style) but makes the ghostly rez either way when he dies. Oh and nerf SoC

/signed
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Old Mar 08, 2007, 03:52 PM // 15:52   #2
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/ signed

GET RID OF KILL COUNT NOW!!
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Old Mar 08, 2007, 03:57 PM // 15:57   #3
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/signed
since they are probably not gonna bring back 8v8 at least, take out kill count, nerf a few skils and halls might actually stop suking.

Last edited by devilsin; Mar 08, 2007 at 04:05 PM // 16:05..
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Old Mar 08, 2007, 04:02 PM // 16:02   #4
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Sigh, this won't help for a bit.. Can't you people see..
still,

/signed
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Old Mar 08, 2007, 04:04 PM // 16:04   #5
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/signed
1234
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Old Mar 08, 2007, 04:22 PM // 16:22   #6
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/signed
5678
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Old Mar 08, 2007, 04:24 PM // 16:24   #7
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/signed
12 chars....
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Old Mar 08, 2007, 04:27 PM // 16:27   #8
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/signed

Take out AB-style port capping too -.-
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Old Mar 08, 2007, 04:30 PM // 16:30   #9
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/signed

Bored of better case random games (worse case = they gank me all the time xD)
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Old Mar 08, 2007, 04:35 PM // 16:35   #10
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Although your intentions are good, your cries are falling on deaf ears. I suggest you change the title to something like "Black Dye Exploit" and post it in Riverside or some other PvE forum. You may catch the attention of Gaile and actually get some input.

For shits and giggles (even though I dont play anymore)

/signed
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Old Mar 08, 2007, 04:42 PM // 16:42   #11
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You know what else doesn't encourage pressure? Lack of DP and free rezes in halls. The top teams aren't bending their builds *that* much just to make it past one map and then fail the current HoH where kill count is absent. A sin spike is nice for skirmishes on capping or even relic runs too.

There is much more wrong with HA than just kill count- I'd /notsigned but this isn't the suggestions forum.
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Old Mar 08, 2007, 05:53 PM // 17:53   #12
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/signed

cant w8 till they remove kill count all it does is promote gimmick builds
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Old Mar 08, 2007, 05:53 PM // 17:53   #13
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/signed

if 6vs6 stays take out kill count plz
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Old Mar 08, 2007, 06:14 PM // 18:14   #14
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if 6v6 stays, kill count should stay. if 8v8 stays, kill count should go.

with the lack of skills in 6v6, i think you will either have all out dmg or all out defense, bringing the same boring crap to altar caps.

in 8v8, you can have a balance with this and spike teams will have to work harder to cap due to utility slots for counters to other builds
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Old Mar 08, 2007, 06:31 PM // 18:31   #15
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/signed for 8v8 but not 6v6
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Old Mar 08, 2007, 08:48 PM // 20:48   #16
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/signed

Bring back normal halls as well
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Old Mar 08, 2007, 09:49 PM // 21:49   #17
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Kill count must die a horrible horribe death.

/signed with blood
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Old Mar 08, 2007, 11:39 PM // 23:39   #18
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/signed

It promotes ganging. It promotes spiking. It is stupid.

Make it 1 vs 1 then you can keep Kill Count.
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Old Mar 09, 2007, 01:16 AM // 01:16   #19
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/signed for removing killcount, removing AB capping style scrubfest (there's a reason why I don't AB, bring back 8v8, removing relic run HoH, and bring back 8v8.

PS, bring back 8v8.
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Old Mar 09, 2007, 01:24 AM // 01:24   #20
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No, I want to make sure I always win. I can't do it without my 1337 ritspike. Those noob pressure builds shouldn't be in HA anyway. If two teams wear eachother down, and I deal the most damage, I should get the kill. They are noobs because they don't have enough damage in their builds.

That was sarcasm if you didn't realize.

Honestly, this is ridiculous...
/Signed
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